Beacons in iOS

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Overview

This tutorial discusses the client-side API for working with beacons in iOS.
This tutorial is a continuation of Working with Beacons (introduction, setup, and server-side API).

The following topics are covered:

Configuring your application

  1. On iOS 8 and later, to enable Location services, add NSLocationAlwaysUsageDescription in the iOS project Info.plist.

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  2. Copy the iOSNativeiBeaconsLibrary folder of the iOSNativeiBeacons project into your native iOS application. That folder contains the library that provides the simplified set of APIs for ranging/monitoring iBeacons.

    To request permission to use location services and local/push notifications, write the following code:

    - (void) viewDidLoad {
    	[super viewDidLoad];
    	...
    	[[WLBeaconsLocationManager sharedInstance] requestPermissionToUseLocationServices];
    	[[WLBeaconsLocationManager sharedInstance] requestPermissionToUseNotifications];
    }

    Simplified APIs for ranging/monitoring iBeacons

    Loading beacons and triggers from the server

    To load information pertaining to beacons, triggers, and their associations from the server and storing it in the application JSONStore, write the following code:

    [[WLBeaconsAndTriggersJSONStoreManager sharedInstance] loadBeaconsAndTriggersFromAdapter:@"BeaconsAdapter" withProcedure:@"getBeaconsAndTriggers" withCompletionHandler:^(bool success, NSString *error) {
    	if (success) {
    		[self showBeaconsAndTriggers];
    	} else {
    		[self updateView:error];
    	}
    }];


    Triggering actions

    To set the monitoring/ranging of iBeacons and to fire trigger actions, write the following code:

    [[WLBeaconsLocationManager sharedInstance] startMonitoring];

    To let the user opt out of iBeacon monitoring, write the following code:

    [[WLBeaconsLocationManager sharedInstance] stopMonitoring];
    // Optionally reset monioring/ranging state<br />
    [[WLBeaconsLocationManager sharedInstance] resetMonitoringRangingState];


    Turning the device into an iBeacon

    To turn a device into an iBeacon, write the following code:

    NSString *uuidString = @"3d402cf0-3691-4bd9-97ff-0b0a93a160ef";
    int major = 1;
    int minor = 4417;
    [[WLBeaconsLocationManager sharedInstance] turnIntoiBeaconWithUuid:uuidString withMajor:major withMinor:minor withStatusHandler:^(NSString *turnIntoiBeaconStatusDetails) {
    	[self updateView:turnIntoiBeaconStatusDetails];
    }];

    Generally, use this feature for testing and development purposes. The UUID string must match the UUID of the beacons that are registered on server.

    Increasing the application running time

    To increase the running time of the application when it runs in background (as part of iBeacon monitoring), write the following code:

    - (void)applicationDidEnterBackground:(UIApplication *)application {
    	...
    	[[WLBeaconsLocationManager sharedInstance] notifyApplicationDidEnterBackground];
    }
    - (void)applicationDidBecomeActive:(UIApplication *)application {
    	...
    	[[WLBeaconsLocationManager sharedInstance] notifyApplicationDidBecomeActive];
    }

    This code increases the running time of the application up to 3 minutes from the default 10 seconds.

    Handling local notifications

    To handle local notifications that originate from the application, write the following code:

    - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
    	...
    	UILocalNotification *localNotif = [launchOptions objectForKey:UIApplicationLaunchOptionsLocalNotificationKey];
    	if (localNotif) {
    		application.applicationIconBadgeNumber = application.applicationIconBadgeNumber - 1;
    		[self processLocalNotification:localNotif];
    	}
    	return YES;
    }
    
    - (void)application:(UIApplication *)application didReceiveLocalNotification:(UILocalNotification *)notification {
    	application.applicationIconBadgeNumber = application.applicationIconBadgeNumber - 1;
    	[self processLocalNotification:notification];
    }
    
    - (void)processLocalNotification:(UILocalNotification *)notification {
    	NSString *alertMessage = [notification.userInfo objectForKey:@"alertMessage"];
    	UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Received local notification" message:alertMessage delegate:nil cancelButtonTitle:@"OK" otherButtonTitles:nil, nil];
    	[alert show];
    }

    Running the sample application

    Click to download the Studio project.
    Click to download the Native project.

    The sample contains two projects:

    • The BeaconsNativeProject.zip file contains a MobileFirst native API that you can deploy to your MobileFirst Server instance.
    • The iOSNativeiBeaconsProject.zip file contains a native library that provides a simplified set of APIs for ranging/monitoring iBeacons and a native iOS application that demonstrates the usage of those APIs.

    Make sure to update the worklight.plist file in iOSNativePush with the relevant server settings.

    The sample showcases a simple banking scenario where actions are triggered based on proximity:

    • When the user enters a Bank branch, a notification action is triggered with a Welcome message.
    • When the user enters the loan processing section, an alert is triggered with a message stating that a bank personnel will assist the user soon.
    • When the user exits the Bank branch, a notification action is triggered with a message.

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Last modified on November 09, 2016